If you are new to Starfield or have already completed several quests then you might feel a desire to upgrade ships. But how many Starfield Ships are there and how much they will costs you. If you are looking for an Starfield Ship guide (Wiki) then look no further.
In this guide we are going to list all 118 Starfield Ships that you may unlock when you are done expolring 100 planets & moon. We have prepared a list of best ships in Starfield mentioning their size, capacity, cost and more.
Starfield ships vary in size, and bigger ones cost more. You can also customize your ship, so sometimes, you can change a cheap ship into something better. Your ship is not just for traveling in the Settled Systems; you’ll also use it for space fights, collecting resources, and trading illegal stuff if that’s what you’re doing in this cool space game.
Starfield ship classes explained
In Starfield, there are three classes of ships:
A class – These are the basic ships. They are not very strong and don’t have the best equipment like reactors and shields. This means they have low stats and are not very valuable. But, at the beginning of the game, these are the ships you can easily get, so you’ll probably start with one.
B class – These ships are more advanced. They have better stats than A-class ships and can use more powerful equipment. This allows for more customization, making them stronger and more versatile.
C class – These are the top-tier ships in the game. They come with the best stats and can use the highest level of equipment. However, they are often larger and more noticeable, making them prime targets for enemies.
But, here’s the catch: You can’t fly B or C class ships right from the start. You need to improve your Piloting skill, one of the important skills in Starfield, to unlock the ability to pilot these more advanced ships.
List of All 118 Starfield Ships
Here is the full list of all ships in Starfield:
Abyss Trekker
Achilles
Achilles II
Aegis – B class
Asphalt CB
Autobahn III
Big Rig – B class
Caravan
Carry ALL
Civshuttle II
Civshuttle III
Conqueror
Crimson Fleet Banshee
Crimson Fleet Ghost III
Crimson Fleet Haunt II
Crimson Fleet Phantom II
Crimson Fleet Specter II
Crimson Fleet Wight
Crimson Fleet Wraith
Crossbow
Crossbow III
Dagger
Discovery
Dragonfire
Dragonfire II
Dullahan
Ecliptic Claymore
Ecliptic Stiletto II
Econohaul
Falcon
Falcon II
Falcon IV
The Frontier
Galileo
Galileo II
Galileo III
Gladius
Hammerhead
Hammerhead III
Hoplite
Hoplite II
Kepler R
Kepler S
Kfir
Lil Muv II
Longsword
Mako
Marathon
MULE
Murasame
Mustang
Mustang II
Mustang III
Narcissus
Narcissus II
Narwhal
Nimitz
Orca
Orca III
Pelican
Phalanx
Phalanx II
Pik Up
Privateer
Pterosaur
Pterosaur II
Railstar
Rambler
Rambler II
Ranger
Razorleaf
Responder
Responder II
Roanoke
Shackleton
Shieldbreaker
Silent Runner
Slipstream II
Spacetruk
Sparrow
Sparrow II
Sparrow III
Star Eagle
Starborn Guardian
Star Semi
Stronghold
Sunsail
Sunsail II
Thresher
Transpo
Trebuchet
UC Prison Shuttle
Vagabond
Vindicator
Vista III
Voyager
Wagontrain
Wanderlust
Wanderwell
War Horse
Warhammer
Warhammer II
Warwolf
Watchdog
Watchdog II
Watchdog III
Wendigo
Wendigo II
Abyss Trekker – Clas C (365,525 Credits)
Fuel: 950
Hull: 1031
Cargo: 340
Crew: 6
Shield: 850
Abyss Trekker Class C ship is considered one of the top choices in the game because it has a well-balanced system. You can buy it from the Ship Services Technician in Paradiso.
Achilles – Class A (66,525 Credits)
Fuel: 50
Hull: 478
Cargo: 445
Crew: 2
Shield: 340
The Achilles is a nimble Class A spaceship that you can buy in Neon and Red Mile. It’s a small ship with room for just two crew members and not a lot of fuel space, but it can hold a fair amount of cargo.
Achilles II – Class A (97,876 Credits)
Fuel: 50
Hull: 515
Cargo: 445
Crew: 2
Shield: 455
The Achilles II is an improved version of the original Achilles, and you can purchase it in Hopetown. It’s a stronger and better ship compared to the regular Achilles, as it can accommodate a larger crew, has more room for cargo, features a superior shield, and can jump farther in space.
Aegis – Class B (207,150 Credits)
Fuel: 800
Hull: 721
Cargo: 200
Crew: 5
Shield: 610
You can get the Aegis ship from the vendor Nikau Henderson on Sol, but remember that what the vendor offers can change every day. Although it’s not the absolute best ship in the game, it’s a well-rounded choice considering the price you pay for it.
Asphalt CB – Class B (168,891 Credits)
Fuel: 500
Hull: 656
Cargo: 3625
Crew: 4
Shield: 545
The Asphalt CB is a medium-sized cargo ship with a big cargo space. You can buy it in Cydonia and New Atlantis. It’s great for carrying stuff across the galaxy because it has a strong engine and a sturdy shield to keep your cargo safe.
Autobahn III – Class C (628,050 Credits)
Fuel: 300
Hull: 1377
Cargo: 4130
Crew: 4
Shield: 1245
This massive class C ship is designed to safely haul passengers and crew members between destinations. With a large cargo hold, extremely high shield stats, and a ballistics stat of 162, this is among the tankiest ships you can get in the game. You can pick it up when it’s on rotation at the ship services technician in Cydonia.
Big Rig – Class B (187,302 Credits)
Fuel: 320
Hull: 715
Cargo: 1940
Crew: 4
Shield: 545
The Big Rig is a big cargo ship designed for hauling heavy loads across long distances. While it might not be the absolute best ship in the game, it gets the job done. You can buy it from a salesperson at the Hopetown HQ.
Caravan – Class B (194,675 credits)
Fuel: 580
Hull: 659
Cargo: 1840
Crew: 4
Shield: 545
This Class B ship, which you can buy in Red Mile, is a sensible choice because it provides a good balance of usefulness and protection for a reasonable price.
Carry ALL – Class B (158,739 Credits)
Fuel: 700
Hull: 774
Cargo: 3440
Crew: 5
Shield: 570
As the name suggests, this ship is great for carrying ALL things and taking them far. It has good fuel and shield stats, making it a dependable ship you can buy in Cydonia.
Civshuttle II – Class C (269,944 Credits)
Fuel: 590
Hull: 969
Cargo: 340
Crew: 5
Shield: 850
With sturdy shield and hull stats, this Class C ship is good for carrying cargo, even though it’s a bit expensive. It also has a 27 reactor and a 30-lightyear jump, making it a strong option for transport. You can purchase it in Gagarin Landing or Red Mile.
Civshuttle III – Class C (384,725 Credits)
Fuel: 590
Hull: 1222
Cargo: 340
Crew: 6
Shield: 1095
An improved form of the Civshuttle II, this Class C ship is much like the original but comes with a 32 reactor and significantly better weapon stats. You can acquire it from the ship services technician in Cydonia when they have it available.
Conqueror – Class B (272,500 Credits)
Fuel: 1100
Hull: 676
Cargo: 1940
Crew: 6
Shield: 525
This cool ship has lots of fuel, good cargo, and strong damage. But, its hull and shield aren’t great, so be careful if you buy it. You can get it from The Eleos Retreat or the Stroud-Eklund Staryard.
Crimson Fleet Banshee – Class B (236,125 Credits)
Fuel: 200
Hull: 669
Cargo: 640
Crew: 5
Shield: 545
The Crimson Fleet Banshee is a quick, little warship used by the Crimson Fleet. It’s armed and armored well and looks really sleek. You can grab it from The Key in Kyrx.
Crimson Fleet Ghost III – Class A (177,450 Credits)
Fuel: 50
Hull: 619
Cargo: 745
Crew: 4
Shield: 550
The Crimson Fleet Ghost III is a sneaky, heavily armed warship. It’s good for surprising enemies, and you can acquire it at The Key in Kyrx.
Crimson Fleet Haunt II – Class A (130,650 Credits)
Fuel: 160
Hull: 589
Cargo: 430
Crew: 3
Shield: 520
With a 30-lightyear jump capability, this small Class A ship is great for fast space travel and sneaking up on foes. You can obtain it at The Key in Kyrx.
Crimson Fleet Phantom II – Class A (103,575 Credits)
Fuel: 50
Hull: 515
Cargo: 390
Crew: 2
Shield: 455
Similar to the Crimson Fleet Ghost III, this Class A ship has lower cargo space and a smaller crew. However, it deals laser and ballistic damage, unlike the Ghost. It can also cause missile damage, but it’s not as strong in this aspect compared to the Ghost.
Crimson Fleet Specter II – Class B (187,175 Credits)
Fuel: 280
Hull: 734
Cargo: 520
Crew: 5
Shield: 610
The Specter, available for purchase at The Key in Kyrx, is a good ship that can both withstand damage and deliver it. It also boasts a 30-lightyear jump capability, making it a great choice for exploring space.
Crimson Fleet Wight – Class C (317,700 Credits)
Fuel: 900
Hull: 853
Cargo: 870
Crew: 6
Shield: 680
With a substantial 900 fuel capacity, this Class C ship is quite valuable. Its respectable laser and ballistic power make it a strong choice for combat. You can acquire it at The Key on Kyrx.
Crimson Fleet Wraith – Class C (249,925 Credits)
Fuel: 560
Hull: 855
Cargo: 1760
Crew: 6
Shield: 705
Also available at The Key in Kyrx, the Wraith is similar to the Wight but comes with a larger reactor, carries less fuel, boasts a slightly stronger shield, features a particle cannon, and delivers missile and high ballistic damage.
Crossbow – Class C (277,460 Credits)
Fuel: 900
Hull: 853
Cargo: 1000
Crew: 6
Shield: 680
The Crossbow is a good ship available at the Eleos Retreat. Although there are better ships available for the same price, it offers a balanced combination of cargo space, fuel capacity, and shielding, along with decent ballistics and laser damage output.
Crossbow III – Class C (555,650 Credits)
Fuel: 900
Hull: 1516
Cargo: 1000
Crew: 7
Shield: 1315
This Class C combat spaceship surpasses its earlier versions with an impressive missile rating of 272. Additionally, it boasts exceptionally high hull and shield statistics. You can obtain it from the ship services technician in Cydonia, but it’s available as an option on certain random days.
Dagger (8,600 Credits)
Fuel: 50
Hull: 393
Cargo: 240
Crew: 2
Shield: 544
You can acquire the Dagger at Vulture’s Roost in Jaffa IV by clearing the area. Once you’ve done that, the ship will touch down, and you can claim it. It might not be the finest ship available, but it’s free ship in Starfield and serves as an improvement from the Frontier, at the very least.
Discovery – Class A (52,050 Credits)
Fuel: 75
Hull: 365
Cargo: 450
Crew: 2
Shield: 325
This Class A ship, available for purchase in New Homestead, represents a small improvement over your initial Frontier starter ship.
Dragonfire – Class C (308,425 Credits)
Fuel: 1550
Hull: 836
Cargo: 2790
Crew: 7
Shield: 680
This Class C ship is worth getting. It has a super big fuel tank, fits seven crew, and holds lots of cargo. It’s a cool and super practical choice. You can grab it at the Eleos Retreat.
Dragonfire II – Class C (324,846 Credits)
Fuel: 1550
Hull: 1006
Cargo: 2790
Crew: 7
Shield: 850
An improved version of the Dragonfire, this Class C ship has a bigger jump range and a better-quality reactor compared to the original.
Dullahan – Class C (258,550 Credits)
Fuel: 210
Hull: 877
Cargo: 300
Crew: 6
Shield: 805
This ship, available for purchase in Hopetown, offers a 30-lightyear jump capability and decent overall stats. However, the cost might be slightly steep for what it provides.
Ecliptic Claymore – C Class (39,327 Credits)
Fuel: 420
Hull: 965
Cargo: 3240
Crew: 6
Shield: 805
This ship offers a sturdy cargo hold and impressive offense, with 149 missile damage. Obtain it by theft in Denebola or occasionally in deep space via docking. Piloting Skill required.
Ecliptic Stiletto II – A Class (19,054 Credits)
Fuel: 420
Hull: 571
Cargo: 200
Crew: 4
Shield: 485
This simple ship, operated by Ecliptic mercenaries, doesn’t carry much cargo but packs a powerful punch. It’s an excellent choice for taking down enemy vessels if you manage to acquire one.
Econohaul – A Class (94,975 Credits)
Fuel: 210
Hull: 490
Cargo: 2660
Crew: 3
Shield: 355
This ship, found in Paradiso, Neon, and Red Mile, specializes in affordable cargo transport. It lacks robust shields or firepower but efficiently moves goods from point A to point B.
Falcon – B Class (132,075 Credits)
Fuel: 280
Hull: 627
Cargo: 620
Crew: 5
Shield: 505
The Falcon, a nimble Class B ship for exploration and trading, is available in Neon. While not groundbreaking, it serves as a stepping stone for your journey through Starfield.
Falcon II – Class B (185,675 Credits)
Fuel: 280
Hull: 734
Cargo: 620
Crew: 5
Shield: 610
An improved Falcon from Taiyo Astroengineering in Ryujin Building, Neon. This Class B ship offers more speed, defense, and firepower, but costs 50,000 credits more.
Falcon IV – Class B (360,025 Credits)
Fuel: 280
Hull: 1249
Cargo: 620
Crew: 5
Shield: 1125
A powerful Falcon with a 39 reactor, high hull, and shield stats. It’s a Class B ship, requiring only Pilot Level 3 to fly. Get it from Veronica Young on Volii, part of her changing stock.
The Frontier (Starter Shi)- Class A (7,375 Credits)
Fuel: 50
Hull: 366
Cargo: 450
Crew: 2
Shield: 310
At the beginning of the game, you’ll have the Frontier, a Class A ship with lackluster stats. Many players aim to upgrade to more capable ships quickly since the Frontier isn’t suitable for combat.
Galileo – Class A (132,850 Credits)
Fuel: 1100
Hull: 484
Cargo: 200
Crew: 4
Shield: 405
The Galileo, buyable in Neon (Dalvik), New Atlantis, Red Mile, and Stroud-Eklund, isn’t the game’s mightiest ship. Yet, it has good fuel economy and deals decent ballistic and missile damage.
Galileo II – Class A (162,544 Credits)
Fuel: 1100
Hull: 563
Cargo: 200
Crew: 4
Shield: 485
Galileo II, an improved Galileo in New Atlantis, has a stronger shield and more potent weapons. Though slightly better, the 30,000 credit difference might not be worthwhile.
Galileo III – Class A (238,600 Credits)
Fuel: 1100
Hull: 685
Cargo: 200
Crew: 4
Shield: 600
This upgraded Galileo model is much like the original, except for significant boosts in weapon stats: 44 ballistics, 26 particle beam, and 82 missile. It’s in Cydonia or New Atlantis’ changing inventory and is a Class A ship, open to anyone.
Gladius – Class A (76,300 Credits)
Fuel: 320
Hull: 403
Cargo: 200
Crew: 2
Shield: 340
Select this Class A ship from the Ship Services Technician in Cydonia or New Atlantis when available. While not exceptional, it’s an improvement over the Frontier.
Hammerhead – Class B (121,050 Credits)
Fuel: 140
Hull: 608
Cargo: 1640
Crew: 4
Shield: 525
You can buy this Class B ship at Taiyo Astroengineering in Ryujin Building, Neon, or from Veronica Young in Volii. While not our top pick, it’s a reasonable choice in the middle tier and for those on a mid-range budget for cargo transport.
Hammerhead III – Class B (275,200 Credits)
Fuel: 140
Hull: 1015
Cargo: 1640
Crew: 5
Shield: 930
An improved version of the Hammerhead, this ship has a more robust shield, hull, and reactor compared to the base model. Acquire it from Veronica Young in Volii when it’s available.
Hoplite – Class B (122,050 Credits)
Fuel: 800
Hull: 609
Cargo: 200
Crew: 4
Shield: 505
This Class B ship, available from Nikau Henderson on Sol during their rotating inventory, offers decent fuel, deals laser and ballistic damage, and can jump 26 lightyears. It’s a good value for its price.
Hoplite II – Class B (160,488 Credits)
Fuel: 800
Hull: 720
Cargo: 200
Crew: 5
Shield: 610
An improvement over the standard Hoplite, this ship is available from the rare ship vendor in Gagarin City. It builds on the Hoplite’s capabilities, with a 74 missile rating, a 30-lightyear jump, and slightly larger crew, hull, and shield stats.
Kepler R – Class C (61,390 Credits)
Fuel: 2800
Hull: 999
Cargo: 3905
Crew: 6
Shield: 1127
Kepler R offers the most free fuel and cargo. It’s fast, agile, with strong weapons for exploration and combat. Earn it by completing Overdesigned for Walter Stroud in Crimson Fleet. Choose wisely to avoid consolation.
Kepler S – Class B (24,950 Credits)
Fuel: 400
Hull: 689
Cargo: 3200
Crew: 3
Shield: 560
Picking wrong dialogue means you get Kepler S, weaker due to team conflicts. Opt for teamwork-promoting choices to avoid this outcome.
Kfir – Class A (104,125 Credits)
Fuel: 210
Hull: 399
Cargo: 785
Crew: 2
Shield: 325
You can obtain this somewhat small and nimble Class A ship in Akila City and Neon. While there are superior ships, it’s a reasonably balanced budget choice for exploring the galaxy.
Lil Muv II – Class A (140,850 Credits)
Fuel: 50
Hull: 629
Cargo: 198-
Crew: 3
Shield: 455
You can buy this Class A ship from the Hopetown HQ Salesperson, offering a reasonably huge cargo capacity and a reactor rating of 23 at an affordable price. But keep in mind it has low damage capabilities.
Longsword – A class (86,675 credits)
Fuel: 50
Hull: 457
Cargo: 200-
Crew: 4
Shield: 375
This compact Class A ship has a stylish appearance but isn’t one of the game’s top picks. You can obtain it from Nikau Henderson on Sol when it appears in their rotating ship inventory.
Mako – Class A (83,250 Credits)
Fuel: 140
Hull: 449
Cargo: 200
Crew: 3
Shield: 390
The Mako, which you can get from Taiyo Astroengineering in the Ryujin Building in Neon, may not have the best cargo or fuel or weapon stats, but the class A ship has a decent jump of 28 for a reasonable price.
Marathon – Class A (159,450 Credits)
Fuel: 700
Hull: 639
Cargo: 1460
Crew: 2
Shield: 520
While its jump range could be improved, the Marathon has a good reactor and generally even stats. It’s a ship built for endurance rather than speed. You can buy one of these Class A ships in Cydonia.
MULE – Classs A (97,825 Credits)
Fuel: 200
Hull: 531
Cargo: 1460
Crew: 2
Shield: 375
This Class A ship, available in Gagarin Landing and Hopetown, provides reasonable power and offers decent cargo capacity for profitable hauling. It’s also reasonably priced, making the MULE a good option for trading.
Murasame – Class B (250,025 Credits)
Fuel: 580
Hull: 821
Cargo: 470
Crew: 6
Shield: 690
This Class B ship, equipped with a six-person crew, a 25-lightyear jump capability, and robust weaponry, is an excellent choice for exploring and navigating the galaxy while giving you the tools to defeat foes. You can obtain it in Gagarin Landing.
Mustang – Class A (79,550 Credits)
Fuel: 200
Hull: 443
Cargo: 675
Crew: 2
Shield: 375
Mustang: Solid, affordable Class A fighter with 2 crew, good cargo for size. Light defenses, okay for safer areas. Find at Cydonia’s tech on select days.
Mustang II – Class A (108,895 Credits)
Fuel: 200
Hull: 618
Cargo: 675
Crew: 2
Shield: 550
The Mustang II, an improved version of the prior model, boasts additional hull and shield strength and enhanced weapon stats. This Class A ship is periodically available in Cydonia from the ship services technician.
Mustang III – Class A (184,475 Credits)
Fuel: 200
Hull: 787
Cargo: 675
Crew: 2
Shield: 715
This Class A fighter ship is a significantly enhanced edition of the Mustang, featuring an impressive 156 missile rating, a 26 reactor, and options for laser and particle beam damage. Acquire it when available from the ship services technician in Cydonia.
Narcissus – Class A (107,800 Credits)
Fuel: 210
Hull: 433
Cargo: 320
Crew: 4
Shield: 440
Buy in Neon, Cydonia, Paradiso, Straud Eklund. Not extraordinary but decent for Settled Systems exploration. Also, find versions called Freestar Narcissus.
Narcissus II – Class A (195,360 Credits)
Fuel: 210
Hull: 608
Cargo: 320
Crew: 4
Shield: 550
Costs 90,000 credits more than level one Narcissus, from Akila City and Cydonia. Offers 30 lightyear jump, 23 reactor (compared to 16 in the lower-tier), plus better shields and hull.
Narwhal – Class C (455,400 Credits)
Fuel: 650
Hull: 2118
Cargo: 1760
Crew: 7
Shield: 995
One of the priciest ships in the game, often hailed as the finest due to its strong stats. It’s a powerful ship with ample cargo, hull, and a seven-member crew, the game’s highest. Get it from Taiyo Astroengineering at the Ryujin building in Neon.
Nimitz – Class C (237,625 Credits)
Fuel: 1010
Hull: 926
Cargo: 1020
Crew: 6
Shield: 805
Balancing decent fuel efficiency, strong weapons, 25-lightyear jump, 24 reactor, and 2,000+ cargo, this ship offers value. A bit pricier but great features in Akila City or New Atlantis.
Orca – Class C (249,925 Credits)
Fuel: 560
Hull: 855
Cargo: 1760
Crew: 6
Shield: 705
This Class C ship, available in New Atlantis, Volii, or Taiyo Astroengineering’s Ryujin Building in Neon, offers a relatively high cargo capacity, decent shields, and a 30-lightyear jump capability. It also features robust weaponry, including a 164 missile rating.
Orca III – Class C (479,550 Credits)
Fuel: 560
Hull: 1364
Cargo: 1760
Crew: 6
Shield: 705
An upgrade to Orca, already strong. Tier 3 among best in the game. Class C cruiser fits all missions, 162 ballistics, 136 missile stats for combat.
Pelican – Class B (187,350 Credits)
Fuel: 100
Hull: 765
Cargo: 3300
Crew: 4
Shield: 570
This Class C freighter, available at Taiyo Astroengineering in the Ryujin Building in Neon, boasts a massive 3300 cargo capacity. Priced at under 200,000, it’s likely one of the top hauling ships in the game, ideal for shorter trips.
Phalanx – Class B (169,550 Credits)
Fuel: 800
Hull: 626
Cargo: 200
Crew: 5
Shield: 525
Get this Class B ship in Cydonia. Not our top choice; basic for mid-tier. Good fuel but only 15-lightyear jump.
Phalanx II – Class B (182,050 Credits)
Fuel: 800
Hull: 793
Cargo: 200
Crew: 5
Shield: 690
A somewhat improved Phalanx, this ship has a higher shield, hull, and reactor stats than its precursor, along with a 30-lightyear jump distance and 24 reactor.
Pik Up – Class A (122,450 Credits)
Fuel: 800
Hull: 476
Cargo: 1140
Crew: 3
Shield: 355
Obtain in Akila City, Valo, HopeTown at Hopetech HQ. 1140 cargo but weak shields and hull, built for goods transport, not combat.
Privateer – Class B (146,000 Credits)
Fuel: 100
Hull: 675
Cargo: 710
Crew: 4
Shield: 570
Privateer: Class B destroyer, odd look. Get at Straud Ecklund in Neon, Volii, or Narion. 25 lightyear jump, decent hull and shield, good price.
Pterosaur – Class B (139,575 Credits)
Fuel: 300
Hull: 616
Cargo: 410
Crew: 5
Shield: 505
Get this class B combat ship in Red Mile or Eleos Retreat. Balanced ship, better options available, but solid for mid-budget with advanced weaponry.
Pterosaur II – Class B (157,993 Credits)
Fuel: 300
Hull: 681
Cargo: 410
Crew: 5
Shield: 570
Upgrade to Pterosaur improves weaponry, 30-lightyear jump, better shield and hull. Good for combat, available at Eleos Retreat.
Trader Railstar – Class A (93,125 Credits)
Fuel: 520
Hull: 508
Cargo: 1200
Crew: 3
Shield: 405
The Railstar is a mid-sized class A ship you can get from the Red Mile. It’s a neat-looking ship with a 160-shielded cargo capacity for transporting contraband.
Rambler – Class A (57,600 Credits)
Fuel: 50
Hull: 387
Cargo: 260
Crew: 2
Shield: 340
Slight upgrade from starter ship, Class A personnel ship, affordable and faster. Lower cargo than starter ship. Get Rambler in New Atlantis, Neon, Akila City, Cydonia, or Paradiso.
Rambler II – Class A (87,839 Credits)
Fuel: 50
Hull: 502
Cargo: 260
Crew: 2
Shield: 455
Slightly upgraded Rambler, affordable, Class A, 30-lightyear jump, higher shield, hull, reactor. Get Rambler II when in stock at Taiyo Astroengineering in Ryujin Building in Neon, or ship technicians in Paradiso or New Atlantis.
Ranger – Class B (220,225 Credits)
Fuel: 600
Hull: 631
Cargo: 1765
Crew: 5
Shield: 525
Pick up The Ranger, Class B destroyer, in Akila City and Gagarin Landing. 1765 cargo, good fuel, hull, shield, great for hauling and combat.
Razorleaf – Class A (15,498 Credits)
Fuel: 140
Hull: 469
Cargo: 420
Crew: 2
Shield: 390
Razorleaf, Class A spaceship, one of the best early-game ships, free. Potent weapon, great for combat. Earn it completing Mantis quest line.
Responder – Class A (65,300 Credits)
Fuel: 350
Hull: 430
Cargo: 410
Crew: 3
Shield: 340
Responder, Class A personnel ship, affordable. Decent cargo. Find in Cydonia, Eleos Retreat, or Neon, random vendor offerings.
Responder II – Class A (116,129 Credits)
Fuel: 275
Hull: 604
Cargo: 410
Crew: 3
Shield: 520
Responder II, upgraded Responder, find in Hopetown, Akila City, Cydonia, Eleos Retreat, Neon. Improved hull, shield, jump, reactor, weaponry, 50,000 credits more than lower-tier version.
Roanoke – Class B (173,925 Credits)
Fuel: 420
Hull: 678
Cargo: 2375
Crew: 4
Shield: 545
Beefy Class B ship, rotating selection at vendors in New Homestead, Stroud Eklund Staryard, Havershaw, Akila City. 2375 cargo, decent hull, fuel, shield. 21-lightyear jump, good for goods transport.
Shackleton – Class B (129,800 Credits)
Fuel: 75
Hull: 693
Cargo: 730
Crew: 2
Shield: 1500
Get Shackleton in Hopetown. Small, agile Class B explorer, 2 crew, 75 fuel, 1500 shield. Reasonable price, 129,000 and change.
Shieldbreaker – Class B (279,425 Credits)
Fuel: 550
Hull: 940
Cargo: 2280
Crew: 5
Shield: 610
Class B combat ship, Shieldbreaker, New Atlantis when on rotation. Beastly vessel, large carrying capacity, decent shields, 940 hull. Decent laser damage, serious damage to enemies. Solid jump distance, great for space warfare. Upgrade defences for more strength.
Silent Runner – Class C (390,150 Credits)
Fuel: 30
Hull: 1164
Cargo: 6060
Crew: 5
Shield: 975
Need a beastly ship? Silent Runner, Hopetown at Hopetech HQ or Inaya Rehman on Valo. Class C cruiser, 6060 cargo, 29 lightyear jump. High shield, hull, 34 reactor. Must-have ship.
Slipstream II – Class B (264,975 Credits)
Fuel: 450
Hull: 846
Cargo: 340
Crew: 5
Shield: 730
Slipstream, balanced class B personnel ship. 29-lightyear jump, practical for galaxy travel. Get it in Gagarin or Cydonia.
Spacetruk – Class B (227,724 Credits)
Fuel: 2310
Hull: 768
Cargo: 1965
Crew: 4
Shield: 545
Spacetruk, class B freighter. Hopetown HQ Salesperson or Valo from Inaya Rehman when available. Staggering fuel and cargo capacity. Great for shuttling goods. Upgrade into a formidable machine.
Sparrow – Class A (72,450 Credits)
Fuel: 140
Hull: 411
Cargo: 920
Crew: 3
Shield: 340
Economical, efficient class A fighter ship. Obtain in New Atlantis, Neon, or Volii. Carries decent cargo for a small ship. Great early-game addition.
Sparrow II – Class A (130,750 Credits)
Fuel: 160
Hull: 589
Cargo: 920
Crew: 3
Shield: 520
Upgraded Sparrow. Class A ship at Taiyo Astroengineering in Neon, New Atlantis ship tech, or Veronica Young on Volii. Improved hull, shield. 29-lightyear jump, higher stats than base model.
Sparrow III – Class A (162,775 Credits)
Fuel: 160
Hull: 722
Cargo: 920
Crew: 3
Shield: 650
Third-tier Sparrow available at Veronica Young’s Volii rotation. Quick fighter-class, upgraded stats, 26 reactor, worth extra credits for advanced tier.
Star Eagle – Class A (398,375 Credits)
Fuel: 140
Hull: 948
Cargo: 2736
Crew: 5
Shield: 760
Class A combat ship, large, well-rounded, high cargo capacity, strong for resource gathering, balanced middle-ground ship, reward for Freestar Ranger questline in Akila City area.
Starborn Guardian – Class A (65,625 Credits)
Fuel: 1500
Hull: 649
Cargo: 950
Crew: 5
Shield: 630
Powerful combat ship, high laser damage rating, decent jump range, obtained in New Game+ mode, not customizable.
Star Semi – Class C (270,100 Credits)
Fuel: 300
Hull: 921
Cargo: 4890
Crew: 5
Shield: 730
Class C cruiser, high cargo capacity, versatile, obtain from Inaya Rehman in Valo.
Stronghold – Class C (400,125 Credits)
Fuel: 2200
Hull: 1047
Cargo: 2360
Crew: 6
Shield: 1600
Class C ship, high fuel & cargo capacity, strong defenses, ideal for cargo transport, available in Akila City.
Sunsail – Class B (136,900 Credits)
Fuel: 200
Hull: 634
Cargo: 1150
Crew: 4
Shield: 525
Class B personnel ship for exploration and trade, decent cargo capacity, available in Paradiso and Eleos Retreat.
Sunsail II – Class B (197,840 Credits)
Fuel: 200
Hull: 813
Cargo: 1150
Crew: 5
Shield: 690
Upgraded Sunsail with higher stats, including better weaponry, available from ship services technician in Eleos Retreat or Paradiso.
Thresher – Class A (75,950 Credits)
Fuel: 150
Hull: 452
Cargo: 830
Crew: 2
Shield: 355
Small, agile class A ship for exploration and combat, an upgrade from the Frontier. Available when in stock from Nikau Henderson in Sol, or ship services techs in Neon and Akila City.
Transpo – Class A (57,150 Credits)
Fuel: 150
Hull: 457
Cargo: 200
Crew: 2
Shield: 375
As a class A personnel ship, this isn’t the best money to buy. But it’s a decent upgrade from your starter ship and does particle beam damage. You can find it in Paradiso.
Trebuchet – Class A (150,125 Credits)
Fuel: 210
Hull: 519
Cargo: 200
Crew: 4
Shield: 440
Class A ship available from Havershaw on Narion, Stroud-Eklund Kiosk in Volii, or ship services techs in New Homestead and New Atlantis. Balanced fighter-class option for speed and battles.
UC Prison Shuttle – Class A (7,398 Credits)
Fuel: 200
Hull: 418
Cargo: 1308
Crew: 1
Shield: 0
UC Prison Shuttle, part of Crimson Fleet mission line in mission Echoes of the Past, not strong with zero shields, but it’s a free ship.
Vagabond – Class A (102,950 Credits)
Fuel: 50
Hull: 502
Cargo: 260
Crew: 2
Shield: 695
Class A personnel ship from ship services tech in New Homestead, not remarkable, but decent upgrade with better shield and hull stats than starter ships.
Vindicator – Class C (263,465 Credits)
Fuel: 400
Hull: 858
Cargo: 700
Crew: 6
Shield: 730
Class C cruiser: balanced weaponry, mobility, and cargo capacity for all-around use. Find it at ship services techs in New Atlantis, Cydonia, Gagarin, Havershaw in Narion, and Stroud-Eklund kiosk.
Vista III – Class C (548,900 Credits)
Fuel: 800
Hull: 1336
Cargo: 3936
Crew: 6
Shield: 2160
Class C ship: high defense, ample cargo, 38 reactor stat. A formidable choice; grab one from the Cydonia ship services tech when available, if you’ve got the credits.
Voyager – Class C (319,801 Credits)
Fuel: 720
Hull: 1023
Cargo: 1580
Crew: 6
Shield: 850
Class C personnel ship: high hull, cargo, shield stats, versatile for people and cargo. Powerful weaponry, missile stat of 156. Get it from Cydonia’s ship services tech.
Wagontrain – Class B (196,119 Credits)
Fuel: 300
Hull: 722
Cargo: 3355
Crew: 4
Shield: 545
Class B cargo ship, massive capacity, reasonable price. Lower shield, hull stats for advanced missions. Caution advised. Available at ship tech in Akila City.
Wanderlust – Class B (165,125 Credits)
Fuel: 400
Hull: 1128
Cargo: 2375
Crew: 4
Shield: 610
The Wanderlust is a large, well-armed class B personnel ship designed to transport passengers and crew safely. Get it from the ship services tech in Akila City.
Wanderwell – Class A (81,196 Credits)
Fuel: 200
Hull: 502
Cargo: 800
Crew: 2
Shield: 544
Choose Kid Stuff Trait, visit parents, earn ship as gift. Decent all-around ship, worth credits for family visits.
War Horse – Class A (132,975 Credits)
Fuel: 200
Hull: 548
Cargo: 675
Crew: 2
Shield: 550
War Horse: Class A fighter ship, good price for weapons. Better options later, but worthwhile progression. Get from Neon technician when available.
Warhammer – Class B (150,765 Credits)
Fuel: 550
Hull: 606
Cargo: 2280
Crew: 5
Shield: 505
Warhammer: Class B combat ship, ample cargo, good weapons for cost (25 ballistics, 14 lasers, 71 missiles), but reactor is low (14). Available at Gagarin and Eleos Retreat techs.
Warhammer II – Class B (220,156 Credits)
Fuel: 550
Hull: 791
Cargo: 2280
Crew: 5
Shield: 690
Warhammer II: Improved Warhammer with better weapons, shields, hull stats, and a 24 reactor stat. Available in Eleos Retreat or Gagarin.
Warwolf – Class A (225,175 Credits)
Fuel: 210
Hull: 630
Cargo: 200
Crew: 5
Shield: 550
The Warwolf is a good ship you can get from the Stroud-Eklund Staryard. It’s made for fighting and has decent protection with its shields and hull.
Watchdog – Class A (42,000 Credits)
Fuel: 50
Hull: 364
Cargo: 200
Crew: 3
Shield: 310
This class A fighter ship isn’t amazing, but it could be a decent upgrade from your starter ship if you’re on a tight budget. Get it in Akila City or from Inaya Rehman in Valo when it’s available.
Watchdog II – Class A (87,415 Credits)
Fuel: 50
Hull: 471
Cargo: 650
Crew: 3
Shield: 405
The Watchdog II is a better version of the Watchdog. This class A ship is bigger, stronger, and has more cargo space. You can acquire it from Inaya Rehman in the Valo system or the ship services tech in Akila City.
Watchdog III – Class A (165,473 Credits)
Fuel: 50
Hull: 619
Cargo: 805
Crew: 4
Shield: 550
The third Watchdog ship tier is much stronger, with a 29-lightyear jump and a 180 missile stat, more cargo, and better shield and hull stats. Get it from the vendor in Akila City.
Wendigo – Class A (91,325 Credits)
Fuel: 100
Hull: 474
Cargo: 410
Crew: 3
Shield: 390
The Wendigo is a class A combat ship with good weapons for its cost, making it a valuable choice for different missions. Buy it in New Homestead.
Wendigo II – Class A (133,082 Credits)
Fuel: 100
Hull: 568
Cargo: 410
Crew: 3
Shield: 485
The Wendigo II comes with improved shield and hull stats. Get it from the ship services tech on Neon.
How To Get Free Ships in Starfield
In Starfield, you can obtain several free ships:
Frontier – You start the game with this default ship.
Kepler – Complete the ‘Overdesigned’ side quest, which becomes available after finishing the ‘A High Price to Pay’ main mission.
Razorleaf – Acquire this ship by completing the Starfield ‘Mantis’ quest.
Star Eagle – Obtain it as a reward for completing ‘The Hammer Falls’ quest.
Starborn Guardian – Access this ship when you begin a Starfield New Game Plus.
UC Prison Shuttle – Receive this ship as a reward for completing the ‘Echoes of the Past’ mission within the Crimson Fleet questline.
Wanderwell – While not entirely free because of the ‘Kid Stuff’ Starfield trait, you eventually get this ship from your parents. The trait requires you to send 2% of your Credits home every week, but the ship’s value makes it worth it.
How to Steal a Ship in Starfield
To steal a ship in Starfield, follow these steps:
Locate and fully lock onto the target ship you want to steal.
Activate targeting mode by following the on-screen prompt. Be cautious not to destroy the ship; focus on disabling its shields and engines.
Once the target ship is left defenseless and drifting, approach it until you are within 500 meters, then choose to dock when prompted.
After successfully docking with the ship, eliminate its entire crew. Ensure no survivors are left.
Once the crew is eliminated, take control of the ship by accessing the pilot seat.
Head to the nearest spaceport and speak with a Ship Technician. You will need to pay a modest fee to register your newly acquired craft.