buildermode on/off | on – Turns on build hack, turns on god mode, turns off survival mode, adds all items (not story items), and turns enemies off. |
cavelight on/off | Increases the light while in a cave. Basically daylight inside the caves. |
faststart on/off | Skips the plane crash |
godmode on/off | No damage, unlimited stamina, fullness, water, energy, etc. You cannot die |
buildhack on/off | Allows building like Creative Mode. Unlimited resources and building super fast |
cancelallghosts | REMOVES every blueprint that has been placed, it will be very loud if you have a lot! |
buildallghosts | BUILDS every blueprint that has been placed, it will be very loud if you have a lot! |
addallitems | Add all items except story items. Use twice to fill inventory storage bags such as stick bags etc |
addallstoryitems | Adds all story items, such as keycards. |
itemhack on/off | Never run out of items, must have the item in the first place |
survival on/off | No need to eat, drink, etc |
save | Saves the game, no matter where you are in the world |
speedyrun on/off | Fast run, Be careful not to kill yourself, you get a lot of air time. This can be buggy, if turned off you may not be able to run. Try crouching, sprinting, jumping, etc to reset it. |
invisible on/off | Makes it so you can walk/run underwater like it’s air, disables swimming effects water lighting texture effects, and washing off blood, paint & mud. (has no effect on rain it still washes you as normal) |
killallenemies | Kills all cannibals and mutants in the game, they will respawn though |
enemies on/off | Turns enemies on or off, cannibals and mutants |
additem 77 | Adds a live rabbit to the player’s hand. Can be placed inside are rabbit cage. |
additem [item id] | Add item with item ID to inventory |
spawnanimal [animal name] | Spawn a specified animal in front of character, eg. rabbit |
goto [location name/coordinates] | Teleport to a specified location or coordinates |
placebuiltobjects [object id] [quantity] | Place a built object with the specified ID in front of you |
setskill [skill] [value] | Set your player skills |
addclothingid [clothing id] | Add specified clothing |
killallanimals | Kills all animals in the game |
killclosestanimal | Kills the closest animal to your character |
animals [on/off] | Enable and disable animals |
terrainrender on/off | Turns on terrain Turns off terrain, and can still be walked on |
lightingtimeofdayoverride noon | Sets game lighting to noon until turned off |
forcerain heavy | Changes weather to heavy rain, useful for filling up water collectors |
forcerain sunny | Changes weather to sunny, useful for stopping bad weather |
cutdowntrees 10 | 10 will cut down 10 trees, choose any number |
cutdowntrees 100% | 100% will cut down all trees, choose any percentage |
cutgrass 10 | Cut grass in a 10 radius around the player, and choose any number. Can take a long time to load if large sizes are selected. |
pmactivestatelabels [on/off] | Shows an NPCs current state, eg. sleep |
setstat [stat] [value] | Set your player stats |
birds [on/off] | Enable and disable birds |
spawnitem [item id] | Spawn item in front of you |
removeitem [item id] | Remove item from inventory |
spawnanimalquiet | Spawns an animal in the closest animal trap |
restallenemies | Resets enemy AI |
knockdownclosetenemy | Knock down the closest enemy |
killclosestenemy | Kill the closest enemy |
spawnskinnedfamily | Spawn 3-6 masked cannibals |
spawnallpickups | Spawn all items that naturally spawn on the map |
timescale [multiplayer] | Slow down and speed up gameplay |
energyhack | When enabled, your character has unlimited energy and stamina |
gotoenemy | Teleports your character to a random enemy |
showworldposfor [object id] | Shows you where an object is |