Challenge Name | Challenge Description | Points Earned | Reward |
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So Long, RC | Complete all challenges | 0 | Mystery Model |
First Escape | Escape from Jill’s apartment building | 80 | Concept Art: Jill’s Room |
Somebody to Lean On | Escape from uptown Raccoon City. | 100 | Concept Art: Bar Jack |
Nemesis Down? | Defeat nemesis on the rooftop. | 120 | Concept Art: Stage 1 Nemesis A |
Escape from the City | Make it out of downtown Raccoon City. | 120 | Concept Art: Gas Station/Boutique |
The Carlos Express | Leave R.P.D. | 120 | Concept Art: Carlos |
I Don’t Feel So Good | Leave the clock tower plaza. | 140 | Model: Stage 2 Nemesis |
I Need a Hero | Withstand the zombie siege. | 160 | Concept Art: Hospital |
The Pursuer | Follow Nicholai deeper underground. | 180 | Concept Art: Creatures |
Nemesis Down!? | Defeat Stage 2 Nemesis. | 260 | Concept Art: Stage 2 Nemesis B |
Nemesis Down!!! | Defeat Stage 3 Nemesis. | 800 | Concept Art: Lab Corridors |
Basic Chemistry | Craft an item. | 160 | Concept Art: Interiors |
Gunsmith | Improve a weapon. | 150 | Concept Art: Uptown |
Get Organized | Expand your inventory. | 150 | Concept Art: Donut Shop/Diner |
Master of Sidestepping | Execute a Perfect Dodge. | 200 | Concept Art: Downtown |
The Carlos Takedown | Successfully execute Carlos’ punch ability. | 200 | Model: Marvin Branagh |
Hello, Charlie! | Destroy a Charlie doll. | 200 | Model: Charlie Doll |
Trusty Sidearm | Defeat 80 enemies with a handgun. | 1200 | Concept Art: Stories |
Gunslinger | Defeat 200 enemies with a handgun. | 5200 | Model: Female Zombie |
Close-Range Companion | Defeat 100 enemies with a shotgun. | 320 | Concept Art: Bonus Art A |
Point-Blank Professional | Defeat 130 enemies with a shotgun. | 6200 | Mystery Model |
Make Some Noise | Defeat 80 enemies with a grenade launcher. | 6200 | Mystery Model |
Grenadier | Defeat 120 enemies with a grenade launcher. | 10400 | Mystery Model |
Do You Feel Lucky? | Defeat 20 enemies with a MAG. | 6600 | Concept Art |
Well? Do Ya? | Defeat 80 enemies with a MAG. | 10400 | Mystery Model |
Suppressing Fire | Defeat 200 enemies with an assault rifle. | 3400 | Mystery Model |
Spiting Lead | Defeat 400 enemies with an assault rifle. | 8400 | Mystery Model |
Necessary Violence | Defeat 400 enemies. | 5200 | Concept Art: Bonus Art C |
Making a Dent | Defeat 800 enemies. | 8200 | Concept Art: Parking Garage/Rooftop |
Thinning the Horde | Defeat 1100 enemies. | 10400 | Concept Art: Demolition Site |
Defeat 1400 Enemies | Defeat 1400 enemies. | 10600 | Mystery Concept Art |
The One Zombies Fear | Defeat 2000 enemies. | 11000 | Mystery Concept Art |
Two For One Deal | Defeat two zombies with a single shot. | 1000 | Model: Zombie Dog |
Hats Off! | Knock the hats off of 28 zombies. | 2000 | Model: Male Zombie |
Nemesis Down | Mystery condition. | 600 | Mystery Model |
Fuggetaboutim! | Mystery condition. | 200 | Mystery Concept Art |
An Unfortunate End | Defeat zombie Brad. | 120 | Model: Brad Vickers |
Power Stones | Place all jewels in the clock tower monument. | 600 | Concept Art: Storyboards |
Electric Slide | Gather all the fuses in the warehouse within 5 minutes. | 2000 | Mystery Model |
Kendo’s Armory | Collect all weapons in the campaign. | 600 | Model: Robert Kendo |
Kendo’s Protege | Collect all weapon parts. | 300 | Mystery Model |
Bookworm | Read all story files. | 1000 | Concept Art: Lab Equipment, Model: Drain Deimos |
Goodbye, Charlie! | Destroy all Charlie dolls. | 1000 | Mystery Concept Art |
RE: Master of Unlocking | Unlock all safes, lockers, strongboxes, and pickable locks. | 0 | Concept Art: Mega Man, Model: Dario Rosso |
Escapee | Complete the game on “Assisted” or higher. | 800 | Model: Jill (Default) |
Survivor | Complete the game on “Standard” or higher. | 1000 | Model: Jill (S.T.A.R.S. Gear) |
Veteran | Complete the game on “Hardcore” or higher. | 1200 | Concept Art and a New Game Mode (Nightmare) |
Conqueror | Complete the game on “Nightmare” or higher. | 3000 | Concept Art and a New Game Mode (Inferno) |
Dominator | Complete the game on “Inferno” or higher. | 8000 | Mystery Model |
R.P.D. Material | Complete the game with an S rank on “Standard” or higher. | 3800 | Mystery Concept Art |
U.B.C.S. Material | Complete the game with an S rank on “Hardcore” or higher. | 6200 | Mystery Model |
S.T.A.R.S. Material | Complete the game with an S rank on “Nightmare” or higher. | 8000 | Mystery Model |
Jill Valentine | Mystery Condition | 0 | Mystery Model |
Amazing Work! | Complete the game with an A rank or higher. | 840 | Mystery Model |
Sensational Work! | Complete the game with an S rank. | 1200 | Concept Art: Jill |
Minimalist | Complete the game without opening the item box. | 7000 | Mystery Model |
I Might Need These Later! | Complete the game using 1 or fewer recovery items. | 7000 | Mystery Model |
Sprinter | Complete the game in under 2 hours of play time. | 7000 | Mystery Model |