Cheat Codes | Cheat Effect |
item [NAME] [#] | Adds a specified amount of a certain item to the player’s inventory. The default number is one. Example: item copper 5 will add 5 Copper to the player’s inventory. |
spawn [NAME] [#] | Spawns a specified amount of a certain object in front of the player. The default number is one. Example: spawn spinner fish 5, spawns 5 Spinner Fish in front of the player. |
baseflood [#] | Floods all player-built seabases to a designated percentage (meaning water level). 0 means not flooded and 1 means completely flooded. |
bobthebuilder | This enables the following: fast build, unlock all, no cost, fast grow, fast hitch It also adds a Habitat Builder, Scanner, Survival Knife, and Repair Tool to the player’s inventory. |
bubbles | Spawns several air bubbles around the player. |
charge [#] | Charges all batteries in inventory to a given percentage. 0 means completely uncharged and 1 means fully charged. |
clearinventory | Wipes everything in the inventory. |
cold | Toggles the cold effect on the player. |
damage [#] | Sets universal damage multiplier to player’s choice. |
damagebase | Breaches all Seabases. |
dig [#] | Removes all terrain around the player in a sphere with a diameter of # meters (max value: 100). This command can put a severe strain on the gameplay performance. |
ency [NAME] | Unlocks a specific database entry. Example: ency triops will unlock the Triop entry. Doing ency all will give the player all of the data bank entries, even ones not acquirable in-game yet. |
fastbuild | Allows the player to build modules quickly with the Habitat Builder. |
fastgrow | Plantable flora will grow within a few moments when placed in any type of planter. |
fasthatch | Eggs will hatch within a few moments after being placed in an Alien Containment. |
fastscan | Reduces the scanning time when using the Scanner. |
fastswim | Toggles fast swim mode, which allows you to gain a large speed boost while holding Left Shift. |
filterfast | Reduces the time Water Filtration Machines take to filter. |
filtersalt | Causes every Water Filtration Machine on the map to instantly fabricate Salt. |
filterwater | Causes every Water Filtration Machine on the map to instantly fabricate a Large Filtered Water. |
freedom | Changes the game mode |
creative | Changes the game mode |
survival | Changes the game mode |
hardcore | Changes the game mode |
freeze | Freezes all small fish |
freezeplayer | Freezes the player |
goal [NAME] [NAME] | Triggers the desired Story Goal. There are four types of goals: PDA, Radio, Encyclopedia, and Story. To use the command, write the type of goal as the first parameter and the name of the story goal as the second parameter. Usage: goal pda helloworld |
goalreset [NAME] | Unchecks a given Story Goal. Uses the same Story Goals as the goal command. |
hoverbikevariant1 | Changes spawned Snowfoxes to variant 1, meaning they have infinite boosts and increased jump height. |
hoverbikevariant2 | Changes all spawned Snowfoxes to variant 2, meaning they have infinite boost and increased jump height |
hypnosison | Enables the Lily Paddler’s hypnosis effect. |
hypnosisoff | Disables the Lily Paddler’s hypnosis effect. |
icewormhuntmodeoff | Turns off Ice Worm hunt mode |
icewormhuntmodeon | Turns on Ice Worm hunt mode |
instagib | Toggles instagib mode, which allows to player to one-hit kill all killable creatures. |
invisible | Creatures will ignore the player completely. |
kill | Respawns the player instantly inside the drop pod. |
launchrocket | Forces the Exchanger Rocket to launch. |
noblueprints | Allows the player to play with all blueprints unlocked. |
nobubbles | Disables the player’s breath bubbles. |
nocost | Toggles unlimited, free use of the Fabricator, Habitat Builder, Mobile Vehicle Bay, Vehicle Upgrade Console, and Modification Station whether the player has the required items or not. |
nodamage | Toggles Damage |
noenergy | Toggles power usage for all vehicles, tools as well as the Seabases. |
nohints | Toggles game hints |
nopressure | Toggles pressure effects on Seabases and Vehicles. |
nosurvival | Disables the player’s Food & Water requirements and removes sustenance value on items. Only applicable for Survival and Hardcore modes. |
ongoal [NAME] | Completes a specified Story Goal. |
oxygen | Gives the player an unlimited supply of oxygen. |
resetmotormode | Forces the player into swim mode while in an underwater Architect Base. |
resourcesfor [NAME] | Provides resources for any specific craftable items. Example: resourcesfor knife will give the player Silicone Rubber and Titanium. |
rotfood | Rots all the food in the player’s inventory. |
schoolfishrepulsedbyplayer | Toggles shoals fleeing from the player. |
seaglide | Spawns an unpowered Seaglide in front of the player. |
shotgun | Toggles shotgun mode, which allows the player to kill creatures by right-clicking on them. |
startexchangerquest | Warps the player to the Exchanger Rocket and gives you a Repair Tool and two Coffee Americanos. |
story [NAME] | Advances the current story to a designated point. These go in place of [NAME]: sendenzyme marg1 sanctuary skipintro radiorepair researchnotes colleaguepda frozencreature radiosalvage collectenzyme |
story help [NAME] | Shows the help description for the given story command. |
supplydrop [NAME] | Initiates a certain drop. If you only type supplydrop you get everything These go in place of [NAME]: drop_bioscannersuppydrop droplifepod precursorscan_level_1 precursorscan_level_2 supplydropforbase log_buildersupplydrop log_vesper_7 log_dropdepthupgrade2 briefing-disabled log_spypenguinsupplydrop testdrop testsupplydrop2 test3 |
supplydropall | Shows the list of supply drops. |
takedamage [#] | Damages player’s health % amount equal to value. Max’s health is 100%. |
unfreeze | Unfreezes all small fish. |
unfreezeplayer | Unfreezes the player. |
unlock [NAME] | Unlocks a specific blueprint. Example: unlock solarpanel unlocks Solar Panels. |
unlockall | Unlocks all blueprints. |
unlockallbuildables | Unlocks every blueprint used by the Habitat Builder. |
unlockdoors | Unlocks all forcefields in Architect Bases. |